EZ-3 LEARN PLATFORM

Step 1 - Situation
Introduce a question, challenge, or problem.
Step 2 - Process
Explore ideas, investigate options, and encourage discussion.
Step 3 - Resolution
Demonstrate the solution and reinforce understanding.
This framework is intentionally simple, flexible, and adaptable across age groups, industries, and learning.
The EZ-3 Learn platform follows a comic strip format. Situation is Situation, Process is Set Up, and Resolution is Punchline.
The EZ-3 Learn Platform's origin is taken from a 3-panel comic strip format. SSUP3 stands for Situation, SetUp, and Punchline in 3 panels.
Situation in panel 1 establishes the premise. Characters may be introduced. A question or problem may be established. It could exhibit the birds eye view going into the premise.
Set Up in panel 2 may be the cliff hanger and the viewer wonders what is next. It may be the process to get to the resolution in the last panel. The viewers may offer hypotheses to solve the problem or answer the question in panel 1. The second panel could be thought of as the process of going from divergent thinking to convergent thinking.
Punchline in panel 3 could be the following. A complete surprise as in a twist and didn't see that coming. An answer to the question or problem that results in a laugh or able to identify with the character(s) response in panel 3.
EZ-3 Learn Applications
Solve a Problem - Learning Byte - Planner - Story Creator
Learning Byte Cartoon Game from "What's SSUP?, Cartoon Think."


Learning Byte Discovery Format in the Graphic Novel, "Decoding Asthma."

